Monday, 26 February 2018

Retro Review - Godzilla: Destroy All Monsters Melee

Ah Godzilla, It's got to be one of my favorite franchises of all time but its never really been represented well in video
games and I'm not sure why, It seems like perfect video game fodder.

There have been many attempts over the years but they all seem to have fallen short from C64, ZX Spectrum and the NES all
the way up to the awful 2015 game, but there was one that I always quite enjoyed.

Godzilla: Destroy All Monsters Melee.

Released in 2002 on the Gamecube this one on one fighter was what I and a lot of other fans were looking for in a Godzilla
game. Although this wasn't the monster rampaging around the city game that 2015 one tried and failed to be it did allow
players to have a good old fashioned monster throw down.

Eleven playable monsters made an appearance (Anguirus, Destoroyah, Gigan, Godzilla 90s, Godzilla 2000, King Ghidorah,
Mecha-King Ghidorah, Magalon, Orga, Rodan and Mechagodzilla) Mothra and Hedorah make a showing as background characters and
power ups which is a bit of a missed opportunity but never mind.

The game plays like a standard 3D one on one fighter, each match takes place in a city (along with monster island) with
several buildings and objects that can be used as weapons. The cities are also full of destructable scenery which the 
game does a fairly good job in keeping up with. The monsters thud around, feel weighty and have a sense of scale to them
apart from that bastard Rodan who keeps flying most of the time and just out of reach.

DAMM features 6 different modes.
A standard versus mode in which you can go one on one with another CPU or player controlled monster. Survival mode in which
you face a steady stream of opponents seeing how many you can defeat before the time runs out with points given accordingly.
Melee mode in which you and three friends can slug it out and a Team Battle which is basically melee but divided into teams.
Destruction which is melee again but you get points for the damage to the city block whilst fighting your opponent.
The Adventure mode is the main attraction of the single player with the player battling it out in eight one on one battles 
aginst various monsters with the final fight always being against the ever popular Mecha-Godzilla.




All in all Godzilla: Destroy all monsters melee is a good game with a lot to offer if you can find it in a local game shop its well worth a look.




Jason 'Voxie' Tillotson 



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Thursday, 22 February 2018

Steep - Review



For the longest while the only games I could really think of that involved any type of winter sport were Cool Boarders and SSX series and both of them seem to have fallen away and slowly getting forgot about. Yes the Winter Olympics put out a video game every 4 years but they're really just a bunch of mini games, There hasn't been a winter sports game out there until now.

Steep comes to us from Ubisoft Annecy and brings with it all the spills and thrills of throwing ones self down a mountain.
Now I know this is a little late but I've only just got my grubby little mitts on this so I'm putting up a review now.

Steep seems quite unique at first glance, not only giving us the stranded snowboarding but also skiing which is rarely seen in video game form, and Paragilding and wing suit flying which is normally reserved for the likes of Just Cause and its ilk.

Each sport takes place on the open world playground of the Alps and Denali (formally Mount McKinley). With events scattered among each ranges peaks there's plenty to do, from races to gate challenges and Proximity flying, which if  I'm honest I found a pain in the ass.

Control wise its decidedly simple with pick up and play controls for anyone with a moderate amount of skill, but if you want to master Steep and get everything out of it then you'll need to put the time and effort in.
Each sport feels different and as they should with things like snowboarding being a little more realistic than in things like SSX. Switching between them is nice and simple too and a nice crisp clean HUD is easy to navigate around.

As far as the game looks, Steep is simply beautiful with standing on top a peak looking out across the epic grandeur of the mountain before you all being presented with some cinematic flair and if you're feeling daring there's also a GoPro mode to let you throw yourself around in first person.

All that being said there is one big sweaty bug bear sitting on Steep and that is that its always online, with the game throwing you back to the main menu if your internet drops out which is quite maddening. If you can get past this then Steep is not a bad game at all and is worth a look if you can find it cheap.

Its probably worth a look for its visuals alone.


Jason 'Voxie' Tillotson 



       Please follow the blog and follow us on Twitter and if you've got time go check out our new  YouTube Channel.

Until next time stay safe, Be happy and I'll see you soon